
Part 1 – RBD Car Rig Setup in Houdini 20.5
Build a fully dynamic four-wheel car rig using the RBD Car Rig in Houdini 20.5. You’ll set up the Car Rig using Houdini's prebuilt nodes, add disc breaks and prepare the vehicle for realistic physics-based animation.
Part 2 – Tire Smoke Burnouts with Axiom Solver
Create realistic burnout and tire-smoke effects using Axiom in Houdini. Learn how to add ground interaction, wheel and body collisions and adjust settings on Axiom to get a relealist smoke animation.
Part 3 – Look-Dev, Lighting and Karma XPU Rendering in Solaris
Import your car setup into Solaris, apply shaders, adjust lighting, set up cameras and render the final sequence using Karma XPU. The focus here is on achieving clean, cinematic product-style visuals with a professional finish.
By completing this three-part car tutorial series, you’ll learn how to take a static 3D vehicle and turn it into a fully simulated, render-ready asset. You’ll understand how to rig dynamic car motion, simulate tire-smoke burnouts, and produce final renders using Solaris and Karma XPU. These are real production techniques used in motion design, product animation, automotive commercials and high-end FX work. The entire workflow is designed to be reusable and adaptable ideal for client projects, studio pipelines, and building portfolio-ready animation pieces.